Wiki · Changelog
Patch notes & roadmap
A short summary of every official update, with links to the full notes and the guides each change affects. Latest: 1.0.0.2 (Oct 29, 2026).
- 1.0.0.2hotfix
Water Balance & Hotfix
- Water Purifier logic reworked "to be more intuitive"
- Moisture Farm price 650 → 350
- Water Filter price 50 → 25
- Dr. Jackson's markup on Normal 25% → 15%
- Lou can no longer be shot during any of her visits
- Gunsmith start: the 3D printer now comes with its instruction note
- "Saved days per run" slider now shows its value
- Blackmailer always offers a pay option when you can afford it
- 1.0.0.1hotfix
Hotfix
- Reporting Lou to Security no longer lowers Black Market reputation
- Smuggler Bay items no longer confiscated when the bay is in the trash can or behind the poster
- The Merchant now states the discount he actually takes on your difficulty
- Hypertech Storage Bay can no longer be placed inside smuggler bays
- Tooltip and window fixes on ultrawide and non-16:9 displays
- Tutorial hint, pause menu and music volume fixes
- 1.0release
Full release
- 9 starting scenarios and 4 difficulty options
- Ending: buy the store and get the end-of-run stats
- Completed storylines for Lou, Eleanor, Officer Lun and cadet Serpico, plus wanted-list backstories
- Steam Workshop, modding API and mod localisation
- Vending machines that sell overnight
- New starting perks, a UI overhaul and 21 achievements
- Localisation: Simplified Chinese, Russian, Spanish, French, German, Polish, Japanese
- Demo saves carry over, but a fresh start is recommended
Full notes ↗Affects: Scenarios →Affects: Ending →Affects: Achievements →
- Demoupdate
Aquafarmer update
- Retired Aquafarmer added: tilapia → eels and sturgeons
- Water quality, filtration and energy cells drive breeding (roe → fry → adult)
- Butcher fish with a knife; surgery tools on sturgeons give caviar
- 049update
Release date + new demo
- Toolbox (from Dr. Jackson after day 14): keys 1–9 equip tools
- Multi-select, sorting, rotate and flip with the mouse wheel or middle click
- Bottle printer and vacuum robot upgrades
- Model Citizen buffed to +50%, Intimidating to −33% evidence
- Security now decides your sentence on arrival
- Wine Extract added; "Fanta" renamed "Phanta"
- 48.3.12playtest
The Rat Wrangler
- Rat Wrangler (previously secret) made visible
- No more Security reputation farming via display-case contraband
- Junk Processing Module no longer draws double power
- 48.3.10playtest
Rock Bottom & water upgrade
- Rock Bottom start added
- Water trading guide sold by Dr. Jackson
- Wild network upgrades: Retired Water Merchant, Gutterflow on Tap, Rustwater on Tap
- Augmented game over for missed augs limited to Hard mode
- At −40 Black Market reputation the janitorial service costs double instead of disappearing
Roadmap
Announced for after launch
The developer says 1.0 "does not mean the end of development" and plans regular free content updates.
Junker
"Coming shortly after launch."
Organ Trader
"For the Butcher fans."
Street Food Vendor
Announced, with no details yet.
Expeditions
Recruit people, such as a scav, and send them on runs.
Main storyline expansion
It "will affect the station and the ending".
Sources: Opening October 28: What’s in Store for 1.0 and Probably Stolen is OUT NOW!. No dates have been announced.
Official store
Run the shop yourself
Probably Stolen – Cyberpunk Shopkeeper Sim is sold on Steam by tinyBuild. We never host game files — use the official page for the current price and the Supporter Edition.